25 February, 2008 (08:43) | AIR, Adobe Apollo, Flex | 1 comment
Now that Adobe’s released the final bits to Flex 3 with Adobe AIR support, my latest article Digitally signing Adobe AIR applications has been posted over on Adobe DevNet.
Read it if you’re interested in understanding a bit about the code signing process, including certificate acquisition, and signing from all the tools Adobe supports AIR application [...]
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Article on digitally signing Adobe AIR applications goes live at over at DevNet.
13 January, 2008 (20:21) | Flex, Geek Toy Fun | 11 comments
ABC.Com has been offering full episodes of shows to watch over the web, but what’s new is their offering of Lost in HD 720p. Personally, I haven’t watched the show since Season 2, and it seems to have been getting a little long in the tooth with long drawn out plotlines traveling the road to [...]
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ABC is streaming three seasons of Lost in HD (presumably with the new Flash Player).
30 November, 2007 (10:59) | Geek Toy Fun, Rant | 16 comments
Being in the market for a new laptop, I thought for sure I was going to go with a Mac Book Pro. I don’t mind paying the Apple tax for a beautiful machine and operating system. However, I don’t have any issues with Windows. Even on my cheap Dell machines, I’ve probably only seen a [...]
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I want a new laptop: Sony FZ, Dell M1530, ASUS V2S, or MacBook Pro.
16 November, 2007 (10:25) | Lightroom, Photo Fun | 1 comment
I just installed the Flickr Upload Demo plugin for the Adobe Lightoom SDK to quickly see how the integration with Lightroom looks. I gotta say, I’m pretty impressed. While, I’ll admit I’m not a massive power user of Flickr, and the Flickr plugin included in the SDK is only for demo purposes (it requires you’re [...]
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First look: Flickr Upload Plugin Demo from the Lighroom SDK.
16 November, 2007 (09:42) | Lightroom, Photo Fun | 4 comments
Adobe released the beginnings of the Lightroom SDK today in conjunction with Lightroom 1.3. I eagerly downloaded the 1.3 meg SDK as I’ve been waiting for this for awhile. The manual is 96 pages. There’s an API document (html based), and three sample plug-ins, including the programmer favorite, Hello World. For now, the SDK only supports [...]
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Finally, the beginnings of an Adobe Lightroom SDK.
29 October, 2007 (20:31) | AIR, Adobe Apollo, Flex | 1 comment
An article of mine, based on a previous blog entry, has been posted to the Adobe AIR Developer Center for Flex. Read about Building Flex and Adobe AIR applications from the same code base. The Adobe Developer Network version goes into more detail and has a pretty UML diagram to make it all sensible. Check [...]
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Article on compiling Air and Flex from the same code base posted to Adobe DevNet.
7 September, 2007 (11:15) | AIR, Adobe Apollo, Flex | 21 comments
Now that the AirDerby deadline has passed, people are starting to show off their cool applications. I’ve been to a few sites that have an “Install Now” badge (like the Adobe AIR Sample Gallery). These badges allow the user to click on a link and both the AIR runtime and AIR application will be installed [...]
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Is the Adobe AIR "Install Now" Badge on Web Pages a Bad Idea?.
6 September, 2007 (08:19) | AIR, Adobe Apollo, Flex, Photo Fun | 1 comment
Worked late last night to solidify the functionality of FOTOBlendr, my entry into the Adobe AIR Derby. It’s an application for quickly building photo collages with community shared templates (in progress), as well as a free form tool using custom borders and slapping images on a Collage Canvas.
Currently, it supports the ability to grab images [...]
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AIR Derby Entry: FOTOBLendr.
29 August, 2007 (09:04) | AIR, Adobe Apollo, Flex, Rant | 8 comments
A little rant here. I know Adobe AIR is new sexy and everyone’s trying to build apps that run naively on the desktop, but please, if you’re not making use of local filesystem, native windows, drag-and-drop, SQLLite, native menus, or any other of the useful AIR APIs, you should really consider not releasing it as [...]
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Use Adobe Air Only When Flash/Flex Doesn’t Suffice!.
9 August, 2007 (14:42) | AIR, Adobe Apollo, Flex | 3 comments
Today, I decided it would be easier for me to demonstrate my AIR application to end users if they could just go to a link on a website. However, getting AIR code to compile into a Flex SWF file, isn’t as simple as I initially thought. Naturally, there’s the additional APIs that AIR allows the developer [...]
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How to compile both Flex and AIR Application from the same codebase..